Duck Hunt Fanpage!
About Duck hunt:
A few years after Nintendo released the Laser Clay Shotting System, Nintendo Research & Development decided to develop a similar technology with the Light Gun as an accessory to go along with the newly created NES system.
Duck Hunt was the perfect game to go along with the Light Gun. It was supervised by Takehiro Izushi, and was produced by Gunpei Yokoi and released in 1984 in Japan and 1985 in the U.S. The original music was composed by Koji Kondo and Hirokazu Tanaka, both of whom did music for several other Nintendo games at the time. In addition to being released on the NES, Duck Hunt was also released as an arcade game in 1984, as Vs. Duck Hunt, and is included in thePlayChoice-10 arcade console.
To play Duck Hunt, the player uses the NES Zapper, the video game accessory that is a plastic gun which you can point at the screen and fire with the trigger button. The target of the shots in Duck Hunt depends on which mode the player is playing. They're either ducks or clay pigeons. Duck Hunt and Super Mario Bros. came together on a cartridge when someone would purchase the NES Action Set. A Power Set was also released later which also included World Class Track Meet and The Power Pad. The Duck Hunt game and Zapper were also sold separately.
Story:
This fast action target game takes you into the marshes with your trusted hunting dog at your side. He'll flush out your prey, then it's split second timing and sharp shooting accuracy to bag these ducks. Take on one duck or two at a time, and then as a true test of marksmanship, try clay shooting - the ultimate challenge!
Controls:
NES Controller (Plugs into slot 1)
D-Pad
Up: Controls ducks in Game A
Down: Controls ducks in Game A
Left: Controls ducks in Game A
Right: Controls ducks in Game A
A button: Nothing
B button: Nothing
Start: Pause game, Makes selections at menu menu
Select: Moves cursor on main menu
Zapper Gun (Plugs into slot 2)
Trigger: Shoots at the targets
How To Play:
A) Playfield area: You can shoot anywhere on the screen but want to aim the zapper at the ducks or clay and fire away.
B) Tells you what round you are curently in.
C) Ammunition: You have three shots per round. Once you run out, the duck(s) will fly away.
D) Hit meter: This meter tells you how many ducks you have shot and how many you still need to advance to the next round.
C) Score: This is your current score in the game.
Scoring:
Duck |
Rounds 1 - 5 |
Rounds 6 - 10 |
Rounds 11 - 15 |
Rounds 16 - 20 |
Rounds 21 - 99 |
Black (A/B) |
500 |
800 |
1000 |
1000 |
1000 |
Blue (A/B) |
1000 |
1500 |
2000 |
2000 |
2000 |
Red (A/B) |
1500 |
2400 |
3000 |
3000 |
3000 |
Discs (C) |
1000 |
1500 |
2000 |
2000 |
2000 |
Bonus (A/B/C) |
10000 |
10000 |
15000 |
20000 |
30000 |
How The Zapper Works:
"The Zapper works by receiving the light from the screen. The contrast and
brightness controls of the TV must be adjusted properly or the shots may
not register. (The characters should be as bright as possible while the
background areas should be as dark as possible.)"